![]() ![]() Remember only Stardust Speedway & Metallic Madness have been attacked by Eggman. The fact that Team Mania went to the trouble of showing the chain tethering Little Planet in Mania Mode being destroyed (thus releasing LP) very much implies it would have also happened at the end of Encore Mode. I love the animations in this game!!Ĭlick to expand.Pretty much this. Eggmsn still tiptoes away until the Phantom Ruby goes rouge then make a run for the tram before the super crew knocks him in. It's so strange having really only one life and coming back from continues so quickly! They definitely made it more difficult and longer, but it was great! I've seen the Super ending once before, but I missed so many details that I caught when I beat it myself. The freaky thing is that I had about 16 continues and only came back with Ray. Afterwards I went directly to TMZ and lost Mighty at the Act 1 boss (lost all my rings while super!) then the rest at the Final Boss. You run out of rings before you can reach it at Mach 2. I've been able to get to the Ring with Ray in 9 seconds! I finally got the 7th emerald after about 30ish failed attempts and discovered this is the only special stage that requires Mach 3. Although I used Ray (and Mighty) to spam the FBZ special stage ring. and a small thing I like doing is charging up a full spindash when an Act 2 capsule is off screen and then using the drop to easily land on it :v:Ĭlick to expand.Simple: Strength/Defense (Mighty) and freedom of controlled exploration (Tails). Honestly, most of Mighty's utility comes in his defensive traits against projectiles and spikes. You can also get a decent speed boost by using it off of slopes, but they have to be fairly steep. the range on the ground slam can damage the Chemical Plant 1 boss while it's bouncing (pretty tricky) can destroy the chompers that spawn off the vines in Stardust Speedway 1 can break the saws in Press Garden 1's boss fight no rebound on breakable-rock type surfaces, so you can shoot right into the Chemical Plant pipes and also destroy such surfaces all in one go if they're stacked (like the ruined pillars in Press Garden 1, the ice in Press Garden 2, etc) can shoot straight through those funnels in Studiopolis 2 that you normally spin around in first ![]() Click to expand.Mighty has a small handful of neat, but pretty situational benefits with his drop attack:
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